01-01-2024-232951.intrah
10-01-2024-203821.intrah
the
approach

as
latency

it makes dust
the world is not a skin
to steal cards from history
to steal some kind of rules

it is possible
to play one game
a lot of things
the bottle is water

with chains
the king is dead in many cases
keeping other questions
in a book about bottles

the ground is made of dust
it is dusty
connected lines
connect lights

it is not possible
to play all games
in two lines of code
repeating
single sliced images in still sequences

and
memory ilaupoleas

or universes

as
walls

since

or INTERLICHTSPIELHAUS 10-01-2024-204936.intrah
,
10-01-2024-203821.intrah
the
approach

as
latency

it makes dust
the world is not a skin
to steal cards from history
to steal some kind of rules

it is possible
to play one game
a lot of things
the bottle is water

with chains
the king is dead in many cases
keeping other questions
in a book about bottles

the ground is made of dust
it is dusty
connected lines
connect lights

it is not possible
to play all games
in two lines of code
repeating
single sliced images in still sequences

and
memory ilaupoleas

or universes

as
walls

since

or INTERLICHTSPIELHAUS 10-01-2024-204936.intrah
,